Those with questions are invited to post them during a 24 hour time period after which the CCP team will get together and start a crazy answering session. Tomorrow from 3AM GMT CCP will be hosting an Ask Me Anything session with 8 different members of the development team. And keep an eye out on OnRPG later this week to see more coverage of Prime World from DizzyPW. Log in at 3PM EST and join the conversation where you’ll be able to ask questions. Prime World is hosting it’s first live stream right now on. The next goal is $350,000 which will mean a world map of towns and trade routes and much more. And that means the stretch goals are coming out. Thanks to the fans of Guns of Icarus they’ve reached their $100,000 goal with 34 days remaining.
#Darkfall unholy wars reddit update#
With her in the Femme Fatal update comes a new map, Metro, where players battle for the only transport hub in District 187.
#Darkfall unholy wars reddit pro#
Emilia is a former pro cheerleader who turned to a life of crime and badassery. Lookout world here come the women! For the first time in District 187: Sin Streets’ history women will be playable characters. He probably chewed more than he could and needed to find earnings quickly, thus why DFUW was launched as it was and with a game vision that reflected his own and not that of the player-base (shiny UI interface that was supposed to amaze all players as if the 2nd coming of Christ took place with those slick, futuristic and myopic icons and display arrangement).By Shannon Doyle (Leliah), OnRPG Elder Scribeĭistrict 187: Sin Streets Introduces Femme Fatal The corporate deals, funding racing cars, asian expansion, hypothetical technology/engine deals, etc, all seem to hint at a strategy of deluded grandeur when faced with the results. Even when lieing, you can try to make it a good lie (not the case with AV). I believe Tasos is a guy with great ambition and "a lot of nerve" to be able to lie so blatantly and even, so badly. We/me put up with it because we loved to play DFO (the same does not apply to DFUW which has record-low amount of subscribers). If Darkfall Online isn't re-released I do not see Darkfall Unholy Wars lasting much longer after recent events.ĭon't forget Tasos-run Aventurine, is the company that lied to its player base constantly and throughout their entire existance. Was everything else just repurposed or changed a little to make it "feel" like a new game, to this day they are still repurposing Darkfall Online content or core mechanics.ĭid Aventurine really not have problems with the original game and decide to reboot their game just to get a quick buck and whoever profited dipped out (Tasos, last of original crew gone)? Why on earth would you put so little effort into releasing a sequel to a game that originally lacked content to release a game with not even half of the content and tons of bugs/dupes? My conclusion is, everything Darkfall Unholy Wars was built on was a lie and should only ever be treated as such. The only differences were prowess system which was developed during beta, class system only HALF of the way implemented, new SHIT UI, smaller map that was thrown together from pieces of the original, graphics/environmental sounds that were being made for darkfall 2010 update. Many of the features from Darkfall Online were gone.
![darkfall unholy wars reddit darkfall unholy wars reddit](https://images9.gry-online.pl/galeria/galeria_duze3/595848156.jpg)
The thing is at launch we BARELY had a game to play.
![darkfall unholy wars reddit darkfall unholy wars reddit](https://cdn.akamai.steamstatic.com/steam/apps/227400/ss_6e456c4e5ef3363a8ed8072033c16bd4db2a7b5b.1920x1080.jpg)
So my question is, was this all one big scam? During beta/early launch many of us found bugs that were in the original Darkfall, some that had been fixed and some still present on shutdown which made us come to the conclusion at that time it had to be the same engine. Axilmar himself said the coding looks very similar. With the emu team working on reverse engineering Darkfall Online, they have pointed out that it is not as hard to change code/implement stuff as Aventurine played it off as.